To keep Karthlands fresh, I came up with a mechanic to actually progress the narrative beyond winning and losing. Each battle that takes place will have some impact on the map, as a zone of influence spreads from the different factions. This isn't a perfect system as not every faction will be in contact to begin, but it will help create movement and direction for me to follow. That leads us to today's battle report, between some Grenfell Isles scouts, and the Blue Lady. I am once again using my own ruleset, Skirmish Game to make this a quick narrative battle. Five Grenfell scouts, traveling through the wastes to avoid the suspicions of the Karthlanders, are seeking a mountain pass down into the Karthwoods. They take rest at what appears to be an old ritual site, where monolithic stones surround a dead tree at their center. As the Islanders begin to settle in, the notice a rattling sound. As they peer into the white and blue, they see frozen bone and steel rising from...