Skip to main content

When to let go

Now that the hobby dungeon (my basement) is officially open for business again, I find my mind being pulled in so many directions. After Mike's excellent post on his blog In the Obelisks Shadow about hobby burnout, I'm doing a little bit of reflection about my current projects and my own burnout.

I started the Karthlands campaign as something to keep my mind busy while I was moving. I had no access to models and paints, but I needed to keep the creativity alive or I would have gone mad. So for me, that led to making plans. I fleshed out a world and factions, I made a map and I prepared to tell stories there. It occupied a big space in my mind, and I was constantly looking for ideas and inspiration.

Once I got set up in my space, I got right into it and started playing my first Karthlands battle reports. I've done a few now and they have already coloured in big sections of the world for me. But here is where the trouble begins. Now that I have my space back, I want to work on other games too...

This is a great problem to have! I'm feeling very creative and I'm having fun making stuff again. But it leaves less time for the project I invested my time into, and I risk abandoning that project altogether. I think for many of us, this hobby is ADHD incarnate. Staying nailed down on a particular facet is nearly impossible with so much exciting stuff happening around us. Mike rightly mentioned in his post that all the community events can take a toll on your attention (others have been far less kind, and have attacked all of the community engagement - which I think is a way less defensible position).

But this leaves us with two choices. I think for many of us, the desire is to clutch at everything and be totally involved. However, we can only choose to make an effort, or let it go. We can't make an effort at every project, and making an effort doesn't even mean completing it. I think we all need to be flexing our "let it go" muscles a bit more. My default is now to watch most community events from the sidelines, cheering others on. The Simpso Blender Bracket (or whatever it's called!) looks like a ton of fun, but I didn't have the time to get involved - so I'm patiently awaiting the results as I watch all the new models get mailed to Tanner.

This brings me back to Karthlands - what am I to do with my little project? Make an effort, or let go? I guess only time will tell. It's really hard to hold on to a large project like this - especially alone. This isn't something that a whole community is rallied around, stoking the hype fire. This is just me in a quiet room after work, trying to find the motivation to be a bit creative. I've got a few more stories lined up though (people seem like my creepy vampire lady), and maybe in telling those stories I will find the fire to keep going, or maybe at some point I'll just let it go. 

 



Comments

Popular posts from this blog

Help! Make Collaborative Art!

Hello friends - I would like your help. I would really like to do a collaborative art project, and that requires collaboration. Recently, I kitbashed a few models and wrote a little blurb to establish a setting, and it's been living rent free in my head. I could easily spend the next few weeks and months daydreaming about this place, and coming up with ideas about it (I'll be doing this anyway), but it sounded more fun to do this with a bit of company. So, this is an open invitation to participate. I'm looking for anything - miniatures, stories, music, art, sculptures, storytelling, historical analysis, interpretive dances, whatever tickles the fancy. I'd like to collect all of this art into a single blog post that can be shared as our collective world building project. Let's put a tentative deadline on this for December 31st - that might help motivate us - but I'll just keep adding any submissions to the blog post after the fact. Down below, I'm going to in...

Back to the Dungeon

  Blogs are once again in vogue, and that works for me. I started this blog before I created a hobby Instagram account, and I'm happy to return here. I've had a love-hate relationship with Instagram, and often, I don't actually care if anyone is reading what I write or seeing what I work on. Most of the time, it's just the act of creation that means something to me. At this current moment in time I'm in between houses and don't have all of my hobby stuff, so a place to write and post ideas is a great cathartic exercise. I'm also coming to the end of the 2nd annual One Page Game Jam, which has been getting a great response just like last year - but once that's done, I think it will be time to delete IG off my phone again. Having a place where I can potentially reach some of my friends (even in this belaboured form) helps me feel like I'm still connected to the zeitgeist. So, this is just a little post to kick things off. I've got a few ideas for p...

Miniature Makers: A (not at all) Definitive List

For nearly 20 years, I have been captivated by the miniature hobby. For most of that time, the only company I was truly aware of, was Games Workshop. The giant in the room, GW certainly has an impressive range of sculpts and a strong design vision. In the last few years, I have become aware of a wide range of other companies, brands, and sculptors, who have their own unique visions about what miniatures are. This will be a living list of the miniature manufacturers that have been recommended to me, or that I have purchased from. It is a very diverse list. Some manufacturers focus on their own proprietary games, and some just sell bits. I have not ordered from all of these companies, so your mileage may vary!!! If there is a company that you love, and it is not listed here, drop me a line and I will add it to the list. Pictured above - https://www.blacksunminiatures.co.uk/product/guardian/   * - Companies with a star were suggested by hobbyists on Reddit and throughout the community...