Blogs are once again in vogue, and that works for me. I started this blog before I created a hobby Instagram account, and I'm happy to return here. I've had a love-hate relationship with Instagram, and often, I don't actually care if anyone is reading what I write or seeing what I work on. Most of the time, it's just the act of creation that means something to me. At this current moment in time I'm in between houses and don't have all of my hobby stuff, so a place to write and post ideas is a great cathartic exercise. I'm also coming to the end of the 2nd annual One Page Game Jam, which has been getting a great response just like last year - but once that's done, I think it will be time to delete IG off my phone again. Having a place where I can potentially reach some of my friends (even in this belaboured form) helps me feel like I'm still connected to the zeitgeist. So, this is just a little post to kick things off. I've got a few ideas for p...
As expected, the project has spun off the rails. What started as an already ambitious plan to create a custom board, a drop-in narrative Mordheim hack with handouts and cards, and a set of miniatures to play on the table, has devolved into a much more elaborate table design with modular elements, and supplementary tables for when players go through doors, etc., as well as a dungeon synth soundtrack and artwork. I have a year to finish this. Scratch that. 11 months now. I am trying to enjoy the detours in the project without panicking. I think that the fun here is going to be in experiencing each element of creation, and really being present in it. I have a grand vision of hosting this game on my table at Dungeon Fest while the soundtrack plays - it is a glorious vision, but it's also one gaming event that I'm spending a year preparing for. The nice thing is that I can run the event repeatedly - it could be a regular event for conventions and hobby days. But if I don't enjoy...