Being somewhat isolated due to Covid, I haven't had as many opportunities to game as I would like. I recently discovered Mordheim and fell in love with the system. Unfortunately, I haven't had anyone to play with. I have slowly been bugging my girlfriend to play a game with me, and she finally agreed! We both had a lot of fun, but there was definitely a bit of learning involved. Luckily I had already read through the rulebook and watched some battle reports, so we had a good head start.
I was playing Middenheim mercenaries (painted like Averland, because black and yellow is awesome) and she was playing as chaos dwarves. I didn't actually have any chaos dwarves, but that's what she wanted to play, so we used some real dwarves and some chaos. I also had a Centigor that we were able to use as a Bull Centaur.
We played a game type where we tried to capture and hold the most buildings without enemies inside. We were a little short on buildings, so we used a stand of trees as well. This was the first time that I felt I had enough terrain on the board for a Mordheim game, although I felt we could have used more 3 dimensional buildings. The ruins I created are fine, but we needed a few more upper floors for a game like this.
My Handgunners took aim from a distance and tried to thin down the chaos dwarves before they made contact, but I rolled like piss, so the dwarves just got pelted with ineffectual buckshot.
The real crux of the game took place over this stand of trees. Most of my heroes engaged her Bull Centaur and some Skaven Informers, and it was a really back and forth fight. In my previous expierence with Mordheim, there were a lot of knockdowns and stuns, but we rolled high this game, and when people got hit, they went down. My Captain took a spear to the chest and is permanently -1 toughness now. Although, I think he will always hold a grudge against centaurs.
In the end, the dwarves stole the game in the last round, and I was forced to make a rout before I lost the last of my heroes. We had fun, but I am ready to start playing a campaign, and start experimenting with the capabilities of the system.
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