I'm so used to working on miniatures in groups of 5, 10, 20, that even when I do kitbashing, it's usually for a whole squad. For this project, I kept it minimal. I did one miniature, a bit of basing, and came up with some very loose narrative themes. Two things came together for this project. The first was going to see Dune in theatres and being blown away by the visual style and design of the film, and the other was wanting to create a non-combat miniature. All of my previous hobby experience was confined to war and wargames, and that is such a narrow slice of existence. I wanted to expand my hobby horizon and explore narrative instead of combat. This character is some sort of miner/prospector/treasure-hunter from a gritty desert planet. He mixes advanced technology like his respirator and reactor-lantern with a low tech shovel and patched overcoat. He is searching the rubble of some facility or other, where loose wiring, tarps, and metallic grating are being overtaken by the ...