About 2 years ago I started working on a new game. I had created a handful of very simple games up to that point, and wanted to try my hand at something a bit more developed and a bit more complicated. The concept that I developed came to be known as Anomalous State, and I still can't get it out of my head. This is not a finished game, and at this point I don't know if it ever will be, but the concept lives rent free in my head. Part of the reason that I don't think I can finish it, is that I don't think it will ever live up to my hopes and expectations - and I don't think any game can live up to the subject matter and aesthetic. This game was heavily inspired by Annihilation, the Southern Reach series, Roadside Picnic, and Stalker (the film). Aesthetically, these worlds bring me so much joy and dread and are the pieces of art that I gravitate towards again and again. They are unsettling and weird, and upsetting, and tragic, and there is so little in them which i...